Perhaps the most important decisions in a campaign occurs before the first die is rolled, before there even is a campaign when the would-be Dungeon Master/ Game Master/ Storyteller decides the overall thrust of his story. No, not the nitty-gritty adventure hooks, or the villains, or the individual conflicts, but an overall idea of what [...]
Search Results for: pain of campaigning
About

In many games there is the concept of a “Critical Hit”, literally, a hit that is critical (in that it causes severe damage). In Dungeons & Dragons 4th edition, a Critical Hit is scored by rolling a “natural 20″ on a die, which causes maximum damage and often extra damage from magic. In World of [...]
RSS Feed
Recent Comments