I thought I was done with this increasingly inaccurately named “4-stages of RPG group development series” when I wrote the last part about Stagnation, but recent event in my gaming group lead me to a painful decision and I thought that tackling it as an addendum to the series would be a good idea.
Somewhere between September and October of 2007, I wrote a series about comparing a RPG gaming group to a workplace project team. The analogy was rather solid and I got a lot of good feedback on it. Since then, I was pointed toward Kyle Aaron’s similar work over here. There, he pointed out a key […]
This series compares the development of a RPG gaming group with that of a workplace team through the concepts of the 4-stages of team development. This installment talks about the blissful stage of a performing group. Your players spontaneously discuss, in-character no less, the approach to a problem you sprung on them… and the agree […]
We continue with the third topic in this discussion on the life stages of a RPG gaming group that borrows heavily on the work place team development concept. So far we covered the definition of a RPG Team, it’s forming stage and the harsher storming stage. When the storm becomes unbearable there are two choices […]
Let’s forge onwards in this ‘D&D and Workplace teams are similar’ analogy. With the four stages of a team’s development concept, we’ve covered the introduction and the forming of a new RPG gaming group. Now onwards to the choppy waters of a Storming group. Storming Half the players are reading from their manual, fiddling their […]
In part 1 of this series, I compared a management job to that of a DM. I really think the comparison holds on many levels as you’ll find in this post and the next ones. I then went out to introduce the 4 stages of a team’s development cycle. I concluded by saying that a […]
Image Source: The Cartoon Source. Those who know me know that I’m a very meta-(insert subject) type of person. That’s why discovering the TV Tropes wiki made my month as a DM. But tropes are not all that I find fascinating. People interaction and motivation is also a great subject of interest to me. There’s […]