You have been selected to boldly go where no one has gone before, but as your voyage commences, you have the dread feeling that space is not a place meant for man.
A time travel hack for the Don’t Rest Your Head RPG.
It’s October, and I’m in the mood for some scary stuff. Problem: I’ve never really played in a good horror game and I’m about as scary as a box of Franken-Berry cereal. Time to get my vampire hat on. Come up to the lab, and see what’s on the slab.
Nightfall is a new deck-building card game from Alderac Entertainment Group that is set in a dark world of vampires and werewolves. The game supports between 2 and 5 players and takes roughly 45 minutes to an hour to play. The basic set for the game comes with over 300 cards that include minions you can recruit into your deck, actions that you can play during your turn and other player’s turn, several types of wound cards representing different types of damage taken (bite, burn, and bleed), and draft cards that are used during the game’s set up.
I’m always on the lookout for solid modern adventures. But many of them fall into the more cinematic style where everyone is an action hero, spy, or both, thus making the subset of adventures I’m looking for even smaller. That’s why I was happy to be provided with a review copy of Our Ladies of Sorrow, a new adventure collection for Call of Cthulhu RPG by Miskatonic River Press.
One thing that I never really expected to see released as an official product is the melding of the Cthulhu mythos with a futuristic-anime style setting, which is exactly what CthulhuTech presents.
Had a PC’s longtime girlfriend seduced by a butt-ugly vampire. Replaced a resurrected PC with his evil twin… permanently. (As a result of this) Force said evil twin into working with the PCs after he was disowned by the rest of his doppelganger crew. Killed a PC’s roommate, brought him back as a Frankenstein’s Monster. […]
What, two Trope posts in the same week? Why not? It’s been ages since I wrote any of them, and this is Halloween after all. With a satisfying ‘thunk’ Tragak the barbarian sheared the Orc Shaman’s head, sending it flying in the room’s dank, dark corner. As he was looting the body, he failed to […]