The next big campaign for D&D 5e is Out of the Abyss, and it involves unleashing every demon ever into the midst of the Underdark. That sounds like a bad thing.
While other companies made their big announcements and rolled out their newest projects at Gen Con last week, the biggest news in RPGs broke on the Monday following Gen Con: a settlement was reached in the proceedings to sort out who had the rights to a D&D-based movie.
In partnership with Greater Than Games, we here at Critical-Hits Studios, Inc. are pleased to announce that we are designing the official Sentinels of the Multiverse Roleplaying Game.
After months of speculation following the launch of D&D 5e and the cessation of the digital versions of Dragon and Dungeon magazines as part of the D&D Insider program in 4th edition, the new version of Dragon has seemingly emerged: on the iOS app store.
Sir Terry Pratchett, author of the Discworld series, passed away today at the age of 66, following a battle with early onset Alzheimer’s disease.
Our unofficial mascot here at Critical Hits, since the beginning, has been the powerful combination of an Umber Hulk riding a Bulette.
This is a full game of D&D, including 4 races, 4 classes (going all the way from levels 1-20) and everything you need to run them including equipment and spells. There’s also the rules of how the game runs. The only thing it’s really missing to be fully playable are any monsters.
“Dungeons & Dragons”, the new edition, has a release date, just in time for Gen Con, as well as product covers and a few surprises.
Wizards of the Coast today announced that the highly-anticipated new rules system for Dungeons & Dragons will release in summer 2014.
I have an article in the 2nd to last (for now) issue of Dragon, and it’s a redone version of my most popular article on Critical Hits. It was also my first paid piece in my RPG designer career.