Here at Critical Hits, we’ve been following the advice of Bill Cavalier, Adventure Coach AKA “The Dungeon Bastard” for some time now. At first it was because we mistook him for someone else entirely, but we grew to value his advice on WINNING Dungeons & Dragons after years of treating it as a collaborative activity [...]
Wizards of the Coast is awesome enough to provide us with five copies of the new 1st Edition Advanced Dungeons & Dragons Unearthed Arcana reprint book to giveaway to our readers! We haven’t really done a giveaway or contest in quite a while, so I’m keeping this nice and simple – all you have to do in order to be entered to win one of the five copies is leave a comment on this post!
Last week, I talked about falling flat while ending a character. I also managed to start a few off on a sour note.
I was pretty pumped for last week’s D&D session. It was the first session of the new year, the first since we ended the first story arc of the first campaign I’d ever run and enjoyed, and the first time ever playing D&D for our new player.
I’ll cut to the chase. This past session was, in some ways, the worst I’ve ever run. In other ways, it was worse than that somehow. It was bad like a bowl of Lucky Charms with salsa in it. I’ve gone to the dentist after not flossing for months and felt better about myself afterward.
Prepare for neurosis.
In which Chatty returns to his love/hate relationship with convention games and tells you what can make them so cool.
In which Chatty announces a Google+ Hangout with Ryan Macklin to discuss how they both dealt with some darker experiences in their lives and the ways they found to better deal with their respective inner demons.