Bards, Lies, and Magic Items: The Mass-Producing Artificer Con

dungeon fiasco

The Artificer stood before the Duke. She said she possessed a marvelous power. The Artificer knew the secret of crafting magic items in bulk. Instead of a single sword, the Artificer produced hundreds. No, thousands. In a short time.

Ars Gratia Pecuniae: Art, Magic, Murder Hobos, and Cash

guild seal

The Guild of Artificers took their tale of the dungeon, the beholder, the three tragically dead heroes, and the wand’s creator and packaged into a story. A week later, they sold it to a most discerning collector for 40K gold.

The Incense War: a Story of Price Discovery, Mayhem, and Lust

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Neither dragon nor God stood down. Now it was about principle. The war was on for incense.

And We Went East

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Let’s follow the money, the Halfling Thief said. Let’s follow the peppercorns. And we went east.

Murder Hobo Insurance and the Guild of Abjuration

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It was a great business idea. It would all work. Murder Hobo insurance was born.

And Now, a Commercial Break from Big Fantasy God,Inc.

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The fire started with the tiniest of sparks. One small, nearly forgotten Sheep Goddess needed more worshippers or else she faced the worst in God-based bankruptcy: fading away into irrelevance. Other Gods she knew had faded and died. She was not letting it happen to her, sheep or no sheep.

The Murder Hobo Investment Bubble

dnd-party

Let’s assume for a moment the Old Man is not an altruistic lover of villagers and hater of all goblinkind. Nor is he sitting in the same Inn with the same offer of 4000 gold pieces waiting for the level-correct Murder Hobos to wander in for his health. What’s in the side quest business for the Old Man?

My 2014 as a Freelance Game Designer

Heat (Large)

Dave recaps his 2014 as a freelance game designer in both tabletop and RPG, and learn how too much clicking can seriously derail a plan.

The Great Dungeon #2 – Storefronts, Slug Love, and Metamatter

Hobgoblins

Miners, metamatter, and more collide in the latest installment of The Great Dungeon.

Review: “Dungeon Master’s Guide” for “Dungeons & Dragons” 5th Edition

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Does the DMG fill in the gaps? Is it more for new DMs, experienced DMs, or all? What about all the rules modules discussed earlier in development? Find out in this full review.