Sunlight & Stairs

ch spire

“My tribe’s Goddess is a Goddess of building. She has shown me the way and the way is up. We have plenty of room for us all to live together in harmony! We will build our city up the canyon walls!”

The Box

CH crown

“You can raid any dungeon. You can massacre any people. You can steal anything. But you keep what you put in that box and I get the overflow.”

A D&D Lover’s Guide to Other RPGs: “Fate Core”


I wanted to take a look at another popular RPG through the lens of a long-time D&D fan. This time I want to take a look at a wonderful game system known as Fate Core.

Caravans of the Dead

bad necromancy

At the beginning of the journey, the Clerics kill all the passengers with something pleasant and painless specifically made for their comfort. Once the caravan reaches the destination, Clerics cast Revivify. Who doesn’t want to return from a year-long trip healthier than when they left?

The King is Dead! Long Live the King!

to rez or not to rez

The King’s most fundamental concern during his reign is his Throne. But what happens to succession planning when the regime has resurrection spells standing by, assuming access to diamonds is not an issue?

The Great Sigil Trading House, or, “Elysium Wool Is Soooo Hot Right Now”

CH sigil smuggler in the hive

Don’t, they point out, ship goods across downtown Sigil. Don’t be the tiny bison guy. Use the gate towns. That’s what they’re for – so to speak. Build up big warehouse networks, find goods on Planes, and move in bulk. Bulk is where the big money is at.

The Modronocracy: an Adventure in Price Ceilings

prix fixe

The Primus requests they make one simple change: have their governments impose a Modron-calculated and -approved planned economy with set price ceilings on starting equipment items.

Castles in the Sky Part II: Religion, War and Conquest


Flying Castles allows civilizations and their Gods new tentacles of religious outreach. Off they went, doing what Gods do – grow from medium-sized Gods into big Gods.

The Index Card Method Codex, Part 2

Cue Card 2

A stack is a great inspiration tool when you’re looking for what happens next, especially when you run a no-prep style game. When you’re thinking about what comes next in play, just pick up your stack and go through it. You might find something that inspires a whole scene, especially if you keep up-to-date notes.

Castles in the Sky Part I: History, Mechanics and Trade

floating castle

Flying Castles wreaked slow motion havoc upon the flying castle-less neighbors. A period of open warfare and conquest followed where those without Flying Castles fell to those who did. It was an age of darkness and death from above.

Oakfurnitureland review . revitol . .