Hey, folks. Here’s a quick update to let you know I’ll be a guest at NorWesCon 35 in Seatac, WA this weekend. Here’s my schedule. Friday 11 am in Evergreen 1&2 The Influence of Tabletop Games on Video Games, with Eric Cagle, Dustin J. Gross, and Joshua Howard Friday 6 pm in Evergreen 3&4 Have […]
The inaugural Geek Girl Con ran last weekend in downtown Seattle, and I was there to check it out. The con focused on female geeks of all stripes. There were panels about gaming, comics, movies, TV, feminism, and gamer culture.
Ryan Macklin wrote a blog post about problems he sees with “use-whenever” stats in RPGs, using my FAQ hack for Leverage as an example. There are somegood ideas in there, and I encourage reading it. I however think it’s missing the point by suggesting that the FAQ system isn’t doing what it should in the system.
Leverage: the Roleplaying Game does so many things right. It’s quick, collaborative, easy to prep, iconic, and tethered to a great back-and-forth mechanic and play style. But still, every plan has room for improvement.
The moment that everybody has been waiting for is here, and it is now time to see the preview of the most exciting RPG that is coming up! This is Refuge in Audacity! It is time for EXTREME ROLEPLAYING!!!
Were 4e’s changes to magic items a success or a failure? Are they streamlined and lean, or boring and plain? Logan Bonner delineates where they went right and where they went wrong in revamping the classic treasures of D&D.
I’ve thought for a while now that developing game concepts based on a random music playlist could lead to a useful creative exercise and a fun article. So I’ve grabbed five songs at random (but taken from my 4- and 5-star songs so I definitely know the content), ran with the first ideas they gave me, determined which type of tabletop game best suited the idea, and wrote a brief description. I’ll quote the songs when necessary to show what inspired me in them.
I’ve scheduled very few events for Gen Con 2010. I want to play it by ear, and expect I’ll run into plenty of people even without making many plans. If you want to find me, I’ve included a picture of myself and the WB bag I’ll be carrying around. See the schedule below the gallery.
Wolfgang Baur contacted me back in June to see if I’d be interested in working on a 4e project for Open Design. So this post is kind of a pitch, but I think you’ll see why I found the project intriguing. Hopefully you will, too.
The final day, including the Archaia Studios: Jim Henson panel, Spotlight on Dennis O’Neil, the exhibit hall, and some more photographs.