Reflections on the story of Get Bit! and how it made the journey onto Tabletop, and what effects it has had on one game designer’s life.
Archives for March 2013
I have a lot of extremely creative and driven friends. I never set out to find them. It’s like I hang out with people I like and then all of a sudden they’re all “hey man, we’re like, working on Marvel Heroic Roleplaying” and then before you know it they go all Kickstarter on you. Some are even given the blessing of the Wheaton. Me, my dreams are smaller. I want to develop a videogame, and I want it to be so fun that everybody wants to play it on the toilet.