In the last Inquisition, Danny solicited ideas for relieving us of all this stuff we’ve accumulated. We’re definitely going to moving ahead with a few of those ideas (one announcement to come this Wednesday), but please feel free to go there and suggest more!
Let’s talk cursed items for a minute. You remember those, right? Those items you found in random treasure piles that you think might be awesome, and before you know it, they’re changing your gender or biting your back. That helmet that you risked life and limb against a dragon to recover? Your Paladin puts that sucker on, and BAM, Chaotic Evil, lose all powers, and start making sinister shifty eyes at the rest of the party. That Sphere of Annihilation? It’s now coming for you and your stuff.
Some lately have tackled the idea of cursed items for 4e. Scott looked at the results of magic items found in the cursed lands of Martidge. Quinn of At-Will has used his Tragic Imprint series to look at what works and what doesn’t in cursed items and give some examples of items that give power at a price. I’m sure there will be some more takes on the concept coming soon.
Here’s the question then, about the use of cursed items in your RPG campaign: