Last week, we asked what 4e books you were looking forward to in the new year. With nearly 300 people responding, the clear favorite with 60% was the Player’s Handbook 3, introducing all kinds of psionic goodness into 4e at last. Dark Sun, which is the poster child psionic-heavy setting, came in second with 53%. Monster Manual 3 was in third place, for those of you who can’t wait to match wits with the spider queen herself. Last place are the HS adventure modules, which we don’t know much about, but maybe will surprise us, even those a bit jaded by previous adventure offerings. Several people chimed in on our Facebook fan page as well, though they clearly weren’t as enthusiastic.
As we roll into the new year, there are two important questions here. One is an open-ended question, to which you will have to answer in a full comment: what are some of your predictions for the coming year?
The other is multiple choice, and I assure you, of vast importance:
To the first question, I predict we’ll see some more experimental steps into new gaming frontiers, but they won’t realize their full potential for another few years. We’ll see something out of Project Natal this year, and it will be an incredible technology that I am fully confidant Microsoft will figure out some way to make annoying and counter-intuitive. (“You must sign in with your Xbox Live account and key it to your facial identification, and then it can only be played by you, unless you purchase downloadable content…”) We’ll also see other inroads into casual markets with whatever the heck is Apple is doing coupled with Surface and similar tabletop/computer fusion. Likewise, tabletop games will continue to experiment with format and further divide the gaming base but set the stage for something really interesting and innovative.
I also predict that I will hear a lot of complaints about lack of flying cars from people who have a computer in their pocket that can do incredible things.
As to the second question, I firmly stand by the opinion that we have waited long enough to enter the future, and that Twenty Ten is the future way of stating the year. After all, we’re only 91 years away from war was beginning.