Welcome to the 144th installment of Inquisition of the Week, our weekly column where we pose a question- often in poll form- to which we want to hear the opinions of our reading audience. Though we often focus on gaming topics for our questions, our questions can take any form about any topic… whatever we want to inquire about.
Last week, we asked about the power sources of 4th Edition D&D, and which one most appeals to you. The results are in, and Martial was the most popular, powering the Fighter, Ranger, Rogue, and Warlord to greater heights just by their muscles and wits. Next most popular was those who tap into the Arcane energies such as Bards, Wizards, Warlocks, Artificers, Sorcerers, and Swordmages. Primal was next, followed by Divine, then the mostly un-released Psionic, with the power-haters last.
This past week saw the release of the Eberron Campaign Guide. While I’ve followed Eberron since its acceptance into the D&D campaign setting contest (where it beat my entry, which I can’t promise wasn’t titled “Ninja World”) but I have yet to run or play in any kind of Eberron campaign. Between Bartoneus’s new found obsession with the world, e’s love of the setting, and the release of the 4e version, that may soon change. Some of the resistance to playing it before has been a dislike among some of my group to steampunk. While Eberron is more nuanced than simply a steampunk setting, there’s some clear resistance to the idea.
While I’m not as enamored with steampunk as some people, I do think it’s an interesting genre for an RPG setting. There’s plenty of possibilities for different player characters, as well as fascinating gadgets. But what do you think about the genre?
If you have any experiences playing a steampunk game, we’d love to hear about that too.