Exclusive Preview: “Real Ultimate Power” Sourcebook

realultimatepowerWe’ve already seen the Martial Power sourcebook for Fighters, Rangers, Rogues, and Warlords. We also know others in the “Power” series are coming: Arcane Power, Divine Power, and Primal Power are all on the schedule.

However, that’s not all. Our sources* have uncovered pages from an upcoming supplement designed to change 4e 4ever forever. Yes, Real Ultimate Power will soon be coming to a store near you. This sourcebook details the users of the Real Ultimate power source. The iconic user of this power source is the Ninja of course, but we have also found that the book will include options for your Pirate and Cowboy characters that also draw on, in the words of the book, “the essence of totally sweet awesomeness.”

Here’s what the Ninja character class looks like:


Role: Striker. The purpose of a Ninja is to flip out and kill people.
Power Source: Real Ultimate.
Key Abilities: Dexterity, Charisma, Strength

Armor Proficiencies: Ninja Outfit
Weapon Proficiencies: Katana, Wakasashi, Shuriken, Anything
Bonus to Defense: +2 Reflex

Hit Points at First Level: 12 + Constitution Score
Hit Point per Level Gained: 5
Healing Surges per Day: 6+ Constiution Modifier

Trained Skills: Stealth. From the class skills below, choose 4 more trained skills at 1st level.
Class Skills: Stealth (Dex),  Stealth (Dex), Stealth (Dex), Stealth (Dex), Stealth (Dex), Stealth (Dex), Stealth (Dex).

Class features: Mammals, Fight all the time, Purpose of a ninja.


Mammal: Ninjas are subject only to effects that specifically target mammals.

Fight all the time: Effects that last until the end of the encounter never end for a ninja.

Purpose of a Ninja: If you are using Stealth and are undetected by an enemy you are attacking, you add bonus damage to the attack. 1st-10th Level: +2d6 Damage, 11th-20th: +3d6 Damage, 21st-30th: +5d6 Damage.

Ninja Attack 1
Most of their free time is spent flying…
At-Will; Ki
Standard Action Melee Melee Weapon
Target: One creature
Attack:Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage. You may fly up to your speed before and after the attack.
Level 21: 2[W] + Dexterity modifier damage.
Ninja Attack 1
…but sometimes they stab.
At-Will; Ki
Standard Action Melee Melee Weapon
Target: One creature
Attack:Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage.
Level 21: 4[W] + Dexterity modifier damage.
Miss: This has never happened to a ninja.
Flip Out
Ninja Attack 1
You should know by now what the purpose of a ninja is.
At-Will; Ki
Standard Action Melee Close Burst 1
Target: All creatures in burst.
Attack:Dexterity vs. AC
Hit: Target is killed.
Cut Off Head
Ninja Attack 1
Ninjas cut off heads ALL the time and don’t even think twice about it.
Daily; Weapon, Ki
Standard Action Ranged 20
Target: One creature
Hit: You teleport to the target’s square, and kill it.

There you have it, everything needed to play a 1st level Ninja. While some may accuse the book of containing some measure of so-called “power creep”, I wouldn’t think twice about letting a ninja into my party. After all, they’re fast, smooth, cool, strong, powerful, and sweet.

We’ll see if our confidential sources can deliver any more information on this upcoming book. Theories are currently that Pirates are the Real Ultimate Leader and Cowboys are the Real Ultimate Defender (at last, a ranged defender, and firearm rules for 4e.)

* = Our sources, in this case, being our imaginations.

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e, the Geek's Dream Girl.


  1. Excellent! I’ll see your Real Ultimate Power and raise you these supplements from an alternate world :D

    greywulf´s last post: The Very Painted Lady (NSFW)

  2. Some part of me wonders if April came early this year. Another part wouldn’t bet on it being a joke.

    In summary: Pirates > Ninjas

  3. It freaks me out that I wouldn’t be surprised in the least if this were a real supplement.

    ambrose´s last post: Possible Side-Project: RPG Social Networking

  4. PrecociousApprentice says:

    Whoa! I have been playing with a house rule that is soooo close to this! My version has Dexterity, Charisma, Strength, Constitution, Intelligence, and Wisdom as Key Abilities. I am glad to see my house rule will be very close to what is core. My DM almost didn’t let me play one. Jerk.

  5. It really is February? Not April? I had to check the date to be sure. Well played sirs. I was almost fooled, well, until the flavor text for the Fly skill. Then the asterisk at the bottom let me off the hook.

  6. “The purpose of a ninja is to flip out and kill people.” I just find that so funny for some reason… I think it’s its innate hilarity or perhaps the fact that it’s nothing but funny.

  7. Thanks for the laugh man, I needed it.

    Wimwick´s last post: Skill Challenge: “X” Marks the Spot

  8. james tillman says:

    as much as I love 4th edition, this is really funny :)

  9. Ken Marable says:

    Awesome! Just saw this from the link on another post.

    However, I figured role would have been “All of them” and Weapon Proficiences should specifically call out “Guitar” as well.

    I can just see the higher level power “Kill the Whole City” that is an immediate reaction to a spoon dropping. Very nice stuff!

  10. Oh yeah, Weapon Proficiency: Guitar is awesome.


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