• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games

E3 gives me Glee in my Wii

May 10, 2006 by Dave

KirbyThe best part of the new name of the system is all the puns it generates.

So I am what you could call a lapsed video game player. While I own both an Xbox and a Gamecube (and once owned a PS2), I own less than 10 games for each. The games I play the most are early titles of both- Halo (the original, not the annoying blueballs-ending sequel) and Smash Brothers Melee. I’m still not planning on shelling out for the Xbox 360 or PS3, since all the games look like nothing new. But the Wii on the other hand… the flurry of announcements at E3 has made me super-excited.

You can find all this in bits and pieces on various sites- I’ve cribbed all this stuff from Digg, Gamespot, and IGN- but just some points about what I personally am excited about. I also think that Nintendo has really done what they set out to do: get a bunch of people who normally don’t play video games to be excited about playing video games.

-New Zelda game. Use the remote to pull back on a bow string, toss a boomerang… and fish. Zelda games don’t tend to dissapoint…

-Red Steel. Aside from reminding me of the hilariously bad old D&D module, a sword fighting game is a nobrainer for the control system. (The killer app, however, is still going to be a lightsaver dueling game.)

-Duck Hunt sequel! It only took them two decades. Of course, another no-brainer for the control system.

-Super Mario Galaxy. Another build on the Mario 64 mold it looks like, but with more bouncing between planets. It may be heresy, but I wasn’t a big M64 fan. However, the way this works (and not having to work my way around a bizarre controller) may make this a hit for me.

-Wario Ware: Smooth Moves. Have I mentioned there a bunch of no brainers for this system? That’s the genius of it. Use the controller as an umbrella, or… mohawk?

-ExciteTruck. Another NES franchise back from the dead. I hear good early reviews on this one. Use the remote like a steering wheel, using some buttons to turbo… and get ready to fly off some ramps.

-Wii Sports. Some conflicting reports on this one. Is it a bunch of sports in one disc, or are they seperate discs? The one that I’m looking forward to is Tennis. Though I can’t help but think table tennis will be an awesome title for the Wii-mote… and look positively lame on the PS using a controller.

And finally, my favorite franchise will make an appearance in 2007…
-Super Smash Bros. Brawl. Though they say they’re still working out who’s in it, there’s already some surprises. Solid Snake, for one, Kid Icarus for another, and Wario. And the tantalizing possibility of Sonic making an appearance to fight his old foe Mario (oh, and made even more of a possibility due to the Sonic game coming out for Wii.)

Again, poke around on Gamespot for the latest news. Lots of good trailers, lots of news… so far, Nintendo is pushing all my buttons.

Share This:

  • Tweet
  • Share on Tumblr
  • Email
  • Print

Filed Under: Editorial, Video Games

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

Comments

  1. Bartoneus says

    May 11, 2006 at 8:31 am

    Fortunately you were there for Mario 64’s coining of the backseat gameplayer yelling, “GO DOWN!!”

  2. The Game says

    May 11, 2006 at 10:50 am

    The preliminary trailer for Smash Bros. Brawl is up:
    http://media.revolution.ign.com/media/748/748545/vids_1.html

    All the characters get supercombos. Mario’s and Link’s are like old school 50 hit street fighter style combos, while Kirby’s throws his opponent into a pot and cooks them! And Wario’s main move is an explosive fart: now I know who The O is going to want to play…

About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.
Mastodon

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2026 · News Pro Theme on Genesis Framework · WordPress · Log in