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	<title>Comments on: A Slight Overreaction</title>
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	<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/</link>
	<description>The Journal of Gamer Culture</description>
	<pubDate>Tue, 06 Jan 2009 11:38:06 +0000</pubDate>
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		<title>By: Critical Hits &#187; Rated NO for &#8220;No One Can Play&#8221;</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-10362</link>
		<dc:creator>Critical Hits &#187; Rated NO for &#8220;No One Can Play&#8221;</dc:creator>
		<pubDate>Thu, 28 Jun 2007 04:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-10362</guid>
		<description>[...] we have touched on the subject of video game violence before, especially how it seems to be blamed for all of society&#8217;s ills, this recent spate seems to represent a pretty major shift in any progress that was being made [...]</description>
		<content:encoded><![CDATA[<p>[...] we have touched on the subject of video game violence before, especially how it seems to be blamed for all of society&#8217;s ills, this recent spate seems to represent a pretty major shift in any progress that was being made [...]</p>
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		<title>By: Critical Hits &#187; The Wii is Taking a Turn to the Dark Side</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-8494</link>
		<dc:creator>Critical Hits &#187; The Wii is Taking a Turn to the Dark Side</dc:creator>
		<pubDate>Mon, 16 Apr 2007 02:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-8494</guid>
		<description>[...] games. Personally, my favorite genre is the horror venue, and while I&#8217;m aware of the whole video-games and violence issue, I will just state that I enjoy violent games and leave that issue for another discussion. I was [...]</description>
		<content:encoded><![CDATA[<p>[...] games. Personally, my favorite genre is the horror venue, and while I&#8217;m aware of the whole video-games and violence issue, I will just state that I enjoy violent games and leave that issue for another discussion. I was [...]</p>
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		<title>By: Critical Hits &#187; Inquisition of the Week: One Year Later</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-1010</link>
		<dc:creator>Critical Hits &#187; Inquisition of the Week: One Year Later</dc:creator>
		<pubDate>Mon, 02 Oct 2006 15:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-1010</guid>
		<description>[...] I&#8217;ll leave #1 up to you guys, but as for #2, it&#8217;s a very tough call. I really enjoyed Bartoneus&#8217;s Random Encounter where the state of MD is banned from the Union because it looks like a gun. (For the record, our most commented post was also by Bartoneus discussing this year&#8217;s E3, when we didn&#8217;t know that it would be the last &#8220;real&#8221; E3) [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll leave #1 up to you guys, but as for #2, it&#8217;s a very tough call. I really enjoyed Bartoneus&#8217;s Random Encounter where the state of MD is banned from the Union because it looks like a gun. (For the record, our most commented post was also by Bartoneus discussing this year&#8217;s E3, when we didn&#8217;t know that it would be the last &#8220;real&#8221; E3) [...]</p>
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		<title>By: Bartoneus</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-698</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Fri, 04 Aug 2006 14:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-698</guid>
		<description>Joshx0rfz:  You seem to have missed my point, it is not that our lack of violence in life creates "tinderboxes" who are ready to go off at any moment.  My thoughts are that we create violent media (music, movies, games, etc.) and we CONSUME this media at a large rate because we have been removed from a lot of the violence and blood that comes naturally with living (as a primitive being).  You can be a very calm, passive person and still enjoy seeing a movie with a lot of action and explosions in it, which again gets back to The Game's discussion of escapism.  

It seems my main points may have been poorly expressed in the end, so I'll restate them very briefly:  Our society (the world in general) has developed to remove the common person from all of the violence that is inherent with primitive existence.  A result of this is that we love fictional representations of harsher lifestyles: blood, guts, gore, death, violence, all that fun stuff!  

This is not a generalization that all of us are repressed ultra-violence addicts and are about to explode someday (though a few undoubtedly are) it is just an examination of WHY we have come to create videogames which so strongly feature violence, and WHY they are so incredibly popular.  I hope I have made my ideas a bit more clear now.</description>
		<content:encoded><![CDATA[<p>Joshx0rfz:  You seem to have missed my point, it is not that our lack of violence in life creates &#8220;tinderboxes&#8221; who are ready to go off at any moment.  My thoughts are that we create violent media (music, movies, games, etc.) and we CONSUME this media at a large rate because we have been removed from a lot of the violence and blood that comes naturally with living (as a primitive being).  You can be a very calm, passive person and still enjoy seeing a movie with a lot of action and explosions in it, which again gets back to The Game&#8217;s discussion of escapism.  </p>
<p>It seems my main points may have been poorly expressed in the end, so I&#8217;ll restate them very briefly:  Our society (the world in general) has developed to remove the common person from all of the violence that is inherent with primitive existence.  A result of this is that we love fictional representations of harsher lifestyles: blood, guts, gore, death, violence, all that fun stuff!  </p>
<p>This is not a generalization that all of us are repressed ultra-violence addicts and are about to explode someday (though a few undoubtedly are) it is just an examination of WHY we have come to create videogames which so strongly feature violence, and WHY they are so incredibly popular.  I hope I have made my ideas a bit more clear now.</p>
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		<title>By: drscotto</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-691</link>
		<dc:creator>drscotto</dc:creator>
		<pubDate>Fri, 04 Aug 2006 06:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-691</guid>
		<description>I think it is far more likely that "Hostel" would scare the shibbies out of a four year old.  That poor kid would pee his pants for weeks!</description>
		<content:encoded><![CDATA[<p>I think it is far more likely that &#8220;Hostel&#8221; would scare the shibbies out of a four year old.  That poor kid would pee his pants for weeks!</p>
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		<title>By: joshx0rfz</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-689</link>
		<dc:creator>joshx0rfz</dc:creator>
		<pubDate>Fri, 04 Aug 2006 04:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-689</guid>
		<description>Jack Thompson (and most of the anti-gaming advocates) argument revolves around the idea that the games encourage unlawful behaviour. While killing drug dealers and such is wrong, killing those whose job it is to protect others is generally perceived as particularly abhorrent. That is why they focus on that, they aren't making any judgement that one life is more valuable then another. They are making their point the strongest way possible, unfortunately alot of things get lost when using alot of force.

Your point about us craving violence because we have been robbed of it is a bit ridiculous. There are plenty of people who go through life (in developed countries) with minimal conflict. I find it very unlikely a relatively peaceful society breeds repressed tinderboxes. You make the peace sound like a bad thing. Much can be learned about man by looking at him as an animal but much more can be learned when you look at him as an animal and something much more.

Not sure I made that last point very well but just the idea that a lack of violent outlets is creating violent people just doesn't make any sense.</description>
		<content:encoded><![CDATA[<p>Jack Thompson (and most of the anti-gaming advocates) argument revolves around the idea that the games encourage unlawful behaviour. While killing drug dealers and such is wrong, killing those whose job it is to protect others is generally perceived as particularly abhorrent. That is why they focus on that, they aren&#8217;t making any judgement that one life is more valuable then another. They are making their point the strongest way possible, unfortunately alot of things get lost when using alot of force.</p>
<p>Your point about us craving violence because we have been robbed of it is a bit ridiculous. There are plenty of people who go through life (in developed countries) with minimal conflict. I find it very unlikely a relatively peaceful society breeds repressed tinderboxes. You make the peace sound like a bad thing. Much can be learned about man by looking at him as an animal but much more can be learned when you look at him as an animal and something much more.</p>
<p>Not sure I made that last point very well but just the idea that a lack of violent outlets is creating violent people just doesn&#8217;t make any sense.</p>
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		<title>By: The Game</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-688</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Thu, 03 Aug 2006 20:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-688</guid>
		<description>Again, it's a complex issue, and none of us are qualified psychologists. However, from my point of view:

I don't believe "desensitizing" is a medical phoenomenon. I don't think a random 4 year old watching Hostel will think "Well, that's all ok then, is it?" BIG HOWEVER- it's all in context. If the parents have raised said 4 year old to accept violence as ok, it'll probably fill in some gaps for them (very bad.) And if instead the parents have said that violence is wrong, the child will probably have a pretty strong reaction to it that could cause some damage. For me, it's all about the environment in which you were raised, and genetics (which have a pretty big role but are much harder to pinpoint.)

(Disclaimer: I have not seen Hostel, but I would be surprised if it goes miles farther than anything else I've ever seen.)

All that said, I am not against censorship in every form. But I think the people making the decisions are making faulty conclusions based on flawed science and traditions. It all comes together to place unfair limits on creative expression, which I have big problems with.

As many of you know, I grew up attending science fiction conventions, which led to early exposure to a variety of normally tabooed subjects like nudity, sex, violence, and alternative lifestyles... so I tend to have a less of a problem with such things and think that anyone could be the same.

And I turned out fine, right guys? Guys?</description>
		<content:encoded><![CDATA[<p>Again, it&#8217;s a complex issue, and none of us are qualified psychologists. However, from my point of view:</p>
<p>I don&#8217;t believe &#8220;desensitizing&#8221; is a medical phoenomenon. I don&#8217;t think a random 4 year old watching Hostel will think &#8220;Well, that&#8217;s all ok then, is it?&#8221; BIG HOWEVER- it&#8217;s all in context. If the parents have raised said 4 year old to accept violence as ok, it&#8217;ll probably fill in some gaps for them (very bad.) And if instead the parents have said that violence is wrong, the child will probably have a pretty strong reaction to it that could cause some damage. For me, it&#8217;s all about the environment in which you were raised, and genetics (which have a pretty big role but are much harder to pinpoint.)</p>
<p>(Disclaimer: I have not seen Hostel, but I would be surprised if it goes miles farther than anything else I&#8217;ve ever seen.)</p>
<p>All that said, I am not against censorship in every form. But I think the people making the decisions are making faulty conclusions based on flawed science and traditions. It all comes together to place unfair limits on creative expression, which I have big problems with.</p>
<p>As many of you know, I grew up attending science fiction conventions, which led to early exposure to a variety of normally tabooed subjects like nudity, sex, violence, and alternative lifestyles&#8230; so I tend to have a less of a problem with such things and think that anyone could be the same.</p>
<p>And I turned out fine, right guys? Guys?</p>
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		<title>By: Bartoneus</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-687</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Thu, 03 Aug 2006 20:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-687</guid>
		<description>I actually refused to watch Hostel based purely on the fact that the previews alone disgusted me.  Even with extremes like ultra-violence and pornography, it isn't that they should not be made it is just a regulation on who should be allowed to watch them.  

There are, right now, tons of people around you who feel deep inside themselves that censorship of ANY kind is wrong, what do you think of that?  At that point I feel the desensitizing exists, if a 4 year old child were allowed to watch Hostel, it could cause irrepairible damage.</description>
		<content:encoded><![CDATA[<p>I actually refused to watch Hostel based purely on the fact that the previews alone disgusted me.  Even with extremes like ultra-violence and pornography, it isn&#8217;t that they should not be made it is just a regulation on who should be allowed to watch them.  </p>
<p>There are, right now, tons of people around you who feel deep inside themselves that censorship of ANY kind is wrong, what do you think of that?  At that point I feel the desensitizing exists, if a 4 year old child were allowed to watch Hostel, it could cause irrepairible damage.</p>
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		<title>By: The Main Event</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-686</link>
		<dc:creator>The Main Event</dc:creator>
		<pubDate>Thu, 03 Aug 2006 19:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-686</guid>
		<description>Speaking of craving violence, did anyone see Hostel?  See, I agree with Danny 100% on the videogame issue, but that movie made my skin crawl.  Not in terror, but in its over-the-top pornographic look at violence.  It was senseless, without a message, and basically a splatter-film that ultraviolent obsessed crazies probably jerk off over.

Ultra-violence and other 'extreme' issues (pornography I suppose) are really a "I know it when I see it*" issue.  The problem is that a democracy of our size is really poorly equipped handle thousands of these kind of decisions a year.

* - http://en.wikipedia.org/wiki/Potter_Stewart</description>
		<content:encoded><![CDATA[<p>Speaking of craving violence, did anyone see Hostel?  See, I agree with Danny 100% on the videogame issue, but that movie made my skin crawl.  Not in terror, but in its over-the-top pornographic look at violence.  It was senseless, without a message, and basically a splatter-film that ultraviolent obsessed crazies probably jerk off over.</p>
<p>Ultra-violence and other &#8216;extreme&#8217; issues (pornography I suppose) are really a &#8220;I know it when I see it*&#8221; issue.  The problem is that a democracy of our size is really poorly equipped handle thousands of these kind of decisions a year.</p>
<p>* - <a href="http://en.wikipedia.org/wiki/Potter_Stewart" rel="nofollow">http://en.wikipedia.org/wiki/Potter_Stewart</a></p>
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		<title>By: Bartoneus</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-685</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Thu, 03 Aug 2006 17:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-685</guid>
		<description>Amber: Indeed. A firm conclusion is something which I have had a lot of issues with coming to, in the end I take a more romantic approach that the larger issues can be solved if only we stop focusing on the miscellaneous clutter that is more easily targeted.

And I bet they did a sketch of killing someone with a bowling ball too, but I didn't hear anything about that...

The Game:  It is less of a person to person concept then a humanity as a whole thing.  We create movies and videogames, and as consumers eat them up, because in general we are removed from the kinds of acts that I listed.   Even for one like DesertDwarf/Drackmire who is in the army, he is exposed to these kinds of things on a far different level then a group of people who has to hunt and kill their own food every single day, or fight for their own survival their entire lives against the weather, animals, and natural threats.  Oddly enough natural disasters are one of the few things that still have a huge impact on humanity even through all of our sophistication.  Perhaps they are the great equalizer that balances out life as it should be, or maybe we're just not quite sophisticated enough!  Who's to say?</description>
		<content:encoded><![CDATA[<p>Amber: Indeed. A firm conclusion is something which I have had a lot of issues with coming to, in the end I take a more romantic approach that the larger issues can be solved if only we stop focusing on the miscellaneous clutter that is more easily targeted.</p>
<p>And I bet they did a sketch of killing someone with a bowling ball too, but I didn&#8217;t hear anything about that&#8230;</p>
<p>The Game:  It is less of a person to person concept then a humanity as a whole thing.  We create movies and videogames, and as consumers eat them up, because in general we are removed from the kinds of acts that I listed.   Even for one like DesertDwarf/Drackmire who is in the army, he is exposed to these kinds of things on a far different level then a group of people who has to hunt and kill their own food every single day, or fight for their own survival their entire lives against the weather, animals, and natural threats.  Oddly enough natural disasters are one of the few things that still have a huge impact on humanity even through all of our sophistication.  Perhaps they are the great equalizer that balances out life as it should be, or maybe we&#8217;re just not quite sophisticated enough!  Who&#8217;s to say?</p>
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		<title>By: The Game</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-684</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Thu, 03 Aug 2006 17:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-684</guid>
		<description>Forget Maryland, we need to go after this "dchalk1" guy.

This is a pretty complicated issue, that I feel that most people who make our laws and regulate are very out of touch with. It has become a political "moral" issue with, unfortunatly, politicians on both sides of the aisle. 

One interesting article from Slashdot lately:
http://games.slashdot.org/article.pl?sid=06/07/27/1728251
which links to article that talks about an ESRB study that showed Pacman was "64% violent."

Also a piece on the Daily Show that shows how out of touch Congress is (though admittedly, the Daily Show has a certain slant):
http://www.youtube.com/watch?v=0LenbSKbn-U

I'm not sure I'd say that we crave simulated blood &#038; gore because we're missing it in real life (We know of at least one real-life Soldier who loves shooting Orcs with a Blunderbuss!) but we do crave Escapism, especially ones that can provide an adreniline response. I think "desensitizing" is a myth, and I'd much rather people use games to escape then do something in real life. I think the people who act out violently don't do it because of video games, but because they were violent in the first place, and so sought out violent games.</description>
		<content:encoded><![CDATA[<p>Forget Maryland, we need to go after this &#8220;dchalk1&#8243; guy.</p>
<p>This is a pretty complicated issue, that I feel that most people who make our laws and regulate are very out of touch with. It has become a political &#8220;moral&#8221; issue with, unfortunatly, politicians on both sides of the aisle. </p>
<p>One interesting article from Slashdot lately:<br />
<a href="http://games.slashdot.org/article.pl?sid=06/07/27/1728251" rel="nofollow">http://games.slashdot.org/article.pl?sid=06/07/27/1728251</a><br />
which links to article that talks about an ESRB study that showed Pacman was &#8220;64% violent.&#8221;</p>
<p>Also a piece on the Daily Show that shows how out of touch Congress is (though admittedly, the Daily Show has a certain slant):<br />
<a href="http://www.youtube.com/watch?v=0LenbSKbn-U" rel="nofollow">http://www.youtube.com/watch?v=0LenbSKbn-U</a></p>
<p>I&#8217;m not sure I&#8217;d say that we crave simulated blood &#038; gore because we&#8217;re missing it in real life (We know of at least one real-life Soldier who loves shooting Orcs with a Blunderbuss!) but we do crave Escapism, especially ones that can provide an adreniline response. I think &#8220;desensitizing&#8221; is a myth, and I&#8217;d much rather people use games to escape then do something in real life. I think the people who act out violently don&#8217;t do it because of video games, but because they were violent in the first place, and so sought out violent games.</p>
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		<title>By: Amber</title>
		<link>http://www.critical-hits.com/2006/08/02/a-slight-overreaction/comment-page-1/#comment-683</link>
		<dc:creator>Amber</dc:creator>
		<pubDate>Thu, 03 Aug 2006 14:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=279#comment-683</guid>
		<description>Guns don't kill stick people...Marylanders kill stick people.

Unfortunately, "sick" (for whatever definition you want to apply to that) people do many of the things that "normal" (ibid) people do, including playing video games.  Harris and Kliebold also liked to bowl, but it got narry a nod from the press.  Go figure.  I'm not sure I agree with your conclusion, but I do agree that we as a "civilized" people are too coddled and protected, insulated from those oh-so harmful things like sex and violence.</description>
		<content:encoded><![CDATA[<p>Guns don&#8217;t kill stick people&#8230;Marylanders kill stick people.</p>
<p>Unfortunately, &#8220;sick&#8221; (for whatever definition you want to apply to that) people do many of the things that &#8220;normal&#8221; (ibid) people do, including playing video games.  Harris and Kliebold also liked to bowl, but it got narry a nod from the press.  Go figure.  I&#8217;m not sure I agree with your conclusion, but I do agree that we as a &#8220;civilized&#8221; people are too coddled and protected, insulated from those oh-so harmful things like sex and violence.</p>
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